Showing posts with label B. Assignment 1: Depict. Show all posts
Showing posts with label B. Assignment 1: Depict. Show all posts
Friday, 27 January 2017
Monday, 12 December 2016
Friday, 2 December 2016
DEPICT: Evaluation
Evaluation
The DEPICT Project that we (group) entered on, had a lot of
roles that we allocated to each member of the group. Each of the members had
the responsibility to do the task that was allocated to them. I had a little
contribution when we were making the proposal for our project. However, I was
given the role to do the production diary this is to organise our production
schedule to avoid scheduling problems when doing the project. I was also
responsible for the storyboarding – I encountered a couple of problems when
doing this job: the initial storyboard didn’t go well and weren’t followed when
we were doing the filming, therefore, I had to amend a couple of scenes to fit
everything. Storyboarding took the longest to do, I had drawn my drafts, but as
mentioned above, it didn’t go as planned. I was responsible for doing the
filming, therefore, the storyboard tweaking didn’t get finished until the last
minute.
There were a couple more problems we encountered during the
production process such as actors being absent or have forgotten props that
were needed in the filming. This, therefore, caused problems for the schedule
that we were following. Although, these problems aroused, we managed to get
everything done on time (deadline for filming). Lastly, I was responsible for
compiling the completion of the whole pre-production paperwork (edited and as a
PDF file) before sending it to everyone.
As for the finish product – ‘The Dodgy Deal’, although, we
were satisfied with the end product I think there’s a lot more to improve.
Especially, when doing the filming – I had shortcomings with the use of the camera
since I haven’t used them in a while. In solution, in the future, I should look
more further in the use of the camera when doing the filming. Although, we were
organised – we couldn’t avoid having scheduling problems such having absent
actors or missing props which leads to halting the filming process, therefore,
in the future, we should make sure that props and actors are contacted and
reminded to be on the set in the agreed time schedule we had set beforehand. The
editing of the product went well – despite that, we could’ve experimented more
with angles and shots during the making of the storyboarding and applying it to
the filming process.
In conclusion, our pre-production process and filming
process went well overall, despite the encountered problems and mistakes within
the process. I hope that we could learn from these mistakes to avoid having
problems in the future production that we will take part in.
Thursday, 24 November 2016
Monday, 17 October 2016
Depict Research
Alice's Adventures in Wonderland (2009)
I really like this video as it was really creative and well-edited. The effects magnetised me because it was well-crafted and the music was very suited to the scenes, it was very energetic and full of thrills. The fluidity of changing camera angles from POV shots to medium shots or wide shots were incredibly smooth. It had included various shot distances such as close-ups, medium shots, POV and a few other more. It had also included various camera angles such as worm's eye view when she was waking up near the end, it was then immediately followed up by a zooming out bird's eye view. It had a low angled shot when Alice drank from the bottle making her bigger, this is to create awareness that she was superior to anyone else by height. It was also quite effective using a bit of monotone here from this scene.
Overall, I think this is a really effective 90 seconds film which told a whole story, shot with various distances and angles with the music complimentary.
The Laundrette (2011)
This video was quite interesting, plot-wise it was intriguing. The filming was steady and on stand-by, the camera never followed the characters. The way they showed changes the scene was a simple change of angle and cut to go to the next scene. It was smooth and effective. It had various shot distances ranging from close-ups, medium shots and long shots. The music also complimented the video. Another thing was that it was HD and good quality.
Living (2016)
I find this video intriguing, it was very static but the shot angles and distance made up the element to make it a successful video. It started up as a close-up shot with the fish then followed up by an overview of the room through a wide shot. My initial reaction towards the elderly lady sitting in the corner was that she was dead because of how the lighting and contrast, it seemed that she was so blue and to me it connoted that she had been waiting for the doctor too long and died (not literally). The background music was subtle until the man ripped off the wallpaper which made a very scratchy sound.
Overall, I think this video was a very well-made production which complimented all the elements together.
I really like this video as it was really creative and well-edited. The effects magnetised me because it was well-crafted and the music was very suited to the scenes, it was very energetic and full of thrills. The fluidity of changing camera angles from POV shots to medium shots or wide shots were incredibly smooth. It had included various shot distances such as close-ups, medium shots, POV and a few other more. It had also included various camera angles such as worm's eye view when she was waking up near the end, it was then immediately followed up by a zooming out bird's eye view. It had a low angled shot when Alice drank from the bottle making her bigger, this is to create awareness that she was superior to anyone else by height. It was also quite effective using a bit of monotone here from this scene.
Overall, I think this is a really effective 90 seconds film which told a whole story, shot with various distances and angles with the music complimentary.
The Laundrette (2011)
This video was quite interesting, plot-wise it was intriguing. The filming was steady and on stand-by, the camera never followed the characters. The way they showed changes the scene was a simple change of angle and cut to go to the next scene. It was smooth and effective. It had various shot distances ranging from close-ups, medium shots and long shots. The music also complimented the video. Another thing was that it was HD and good quality.
Living (2016)
I find this video intriguing, it was very static but the shot angles and distance made up the element to make it a successful video. It started up as a close-up shot with the fish then followed up by an overview of the room through a wide shot. My initial reaction towards the elderly lady sitting in the corner was that she was dead because of how the lighting and contrast, it seemed that she was so blue and to me it connoted that she had been waiting for the doctor too long and died (not literally). The background music was subtle until the man ripped off the wallpaper which made a very scratchy sound.
Overall, I think this video was a very well-made production which complimented all the elements together.
Friday, 9 September 2016
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